Frag the Queen
A downloadable game for Windows and macOS
This is my 3D FPS project week 1 submission.
NOTE: OpenGL was not possible to build, due to using the HD Render Pipeline.
Modifications:
- Guns now follow the player's camera
- Changed default firefrom to target the main camera, so guns will fire towards reticle in 3D
- Added realistic recoil that player must compensate for
- Updated reticle to indicate current spray control difficulty due to recoil
- Added more realistic guns and bullets from the unity asset store
- Created pickups for new guns and ammo
- Added firing sound effects
- Added muzzle flash effects
- Added bulletholes on impact
- Updated Render Pipeline to 3DRP to allow for Decal Projections (needed for bulletholes)
- Updated UI to differentiate between ammo in the clip and ammo in inventory
- Updated health bar to be percentage based rather than absolute units
- Updated inventory/ammo to persist between levels
Credits:
Created by Maurice Dib
Based on coursework, materials, and prefabs by Brian Winn.
Additional models and assets from Unity Asset Store.
Comments
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The Windows and Mac uploads are not for this game project. They're for a project called TelePortalTerry.
Oh thanks for letting me know!!