A downloadable game for Windows and macOS

This is my 3D FPS project week 1 submission.

NOTE: OpenGL was not possible to build, due to using the HD Render Pipeline.


Modifications:

  1. Guns now follow the player's camera
  2. Changed default firefrom to target the main camera, so guns will fire towards reticle in 3D
  3. Added realistic recoil that player must compensate for
  4. Updated reticle to indicate current spray control difficulty due to recoil
  5. Added more realistic guns and bullets from the unity asset store
  6. Created pickups for new guns and ammo
  7. Added firing sound effects
  8. Added muzzle flash effects
  9. Added bulletholes on impact
  10. Updated Render Pipeline to 3DRP to allow for Decal Projections (needed for bulletholes)
  11. Updated UI to differentiate between ammo in the clip and ammo in inventory
  12. Updated health bar to be percentage based rather than absolute units
  13. Updated inventory/ammo to persist between levels

Credits:

Created by Maurice Dib

Based on coursework, materials, and prefabs by Brian Winn.

Additional models and assets from Unity Asset Store.

Download

Download
MacOS.zip 94 MB
Download
Windows.zip

Comments

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The Windows and Mac uploads are not for this game project. They're for a project called TelePortalTerry.

Oh thanks for letting me know!!